My first ever "game" (more of a prototype). 

You play a white circle that has to get the maximum amount of "Crates" bringing them one by one to the delivery area to score points. Enemy are patrolling the area and if they see you the game is over. Oh and also, it's dark like really dark so don't forget your flashlight !

As for the leaderboard required for the Jam this game was made for, the high-score panel is visible on the main menu and show your 5 best score (it is not an online one).

Basically, it lacks decent graphics and any sound (I do not know how to use sounds in Unity yet).

I don't know why but the game is displayed correctly by setting your browser to 110% (zooming a bit I mean) but kind of weird on 100%.

I roughly had a day so the points I would improve (besides lacking graphics and sounds) is the existing map. Adding more maps with themes (house, warehouse, bank, ...). Improving the enemy "AI". Adding more actions and consequences (throwing objects but that would make sound for the enemies for example). Using the time in the score calculation. And more items to get.

The "pitch black" effect was done using Sebastian Lague's tutorial here :

His channel is really cool if you didn't know about it.
Everything else was made by me using Unity 2021.3 and built to WebGL

NB: The "Quit" button was made considering building a Window app and seems to just crash the application on HTML, I would advise not to touch it.

StatusPrototype
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorRouux
GenrePuzzle

Comments

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This is really good! The main gameplay loop is fun! I liked moving through the vault(?) and I liked how it's possible to see through the guards lights as well.

Something I do wish for however is the guards lights being different colors then the players light. (I also noticed a glitch where the death screen text would get blocked out by a light.)

Overall though great prototype! Would love to see it expanded at some point!

Thought the game was pretty cool overall I think you've got a decent prototype going!

Thank you very much for your comment.  I know it lacks a lot of things but it was made in a day for a game jam and we all need to start somewhere.